GNOME Break Timer: Week 2

I’m starting the third week of coding on my GSoC 2013 project, a new break timer application for GNOME. I spent the last two weeks working on an odd mix of little things. For the most part, my goal over that time was to make the gnome-break-timer project (previously brainbreak, still brainbreak in most places) nicer to work with. I’m a bit of a sucker for clean code, and, well…

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My GSOC 2013 project: a new break timer application for GNOME

A little while ago, my proposal was accepted for Google Summer of Code 2013. So, this summer I will be working with Jasper St. Pierre and the GNOME project on a shiny new break timer application. We’re going to spend some time filling out the wiki page for the new break timer design, and from mid-June to mid-September I will try to implement it as well as I can.

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The Attack of the Crimson Plumber! – Ludum Dare 25

Continuing on my current trend of writing blog posts about a year late, let me tell you about my last Ludum Dare game!

One of these days, I will make a Ludum Dare game with an actual opponent. My Ludum Dare 25 game was no such achievement, but I ended up happier with it than my last one. The tight deadline led to some very satisfying late changes and workarounds, and only a few disastrous omissions.

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