UDS Day 1 (only a day late)

So, yesterday was the first day of my first UDS!

Arrived at the airport around 8:30pm local time. The plane was scheduled for 30 minutes earlier, ruining my rather harebrained scheme to meet up with Andrew SB there and share a taxi. (I later met him at the hotel and apologized profusely). Ended up getting to the hotel around 9:30 pm. Somehow, my room-mate and I managed to be completely invisible to one another. For that night and the next morning, the only trace I had of the fellow was his laptop computer. (I’ve been racking my brain for a particularly apt “lucid lynx” metaphor to describe the behaviour).

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Window manager feature wishlist: Gluing windows!

Here are two things I like:

  • Tabs produced by window managers. For example, Fluxbox. This encourages applications to not do it themselves, forming consistency in the overall desktop experience.
  • The non-overlapping nature of Blender’s user interface. Really, it’s cool design and completely makes sense for any workflow.

However, I don’t like that applications keep implementing these two things themselves, in different ways. For example, The GIMP and Inkscape both have systems for docking / undocking windows. They both feel profoundly different. One nice thing about IDEs is docks, but many developers prefer working in a text editor with a terminal for the extra speed and flexibility.

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